yuhkidemers asked: Love your work!
Thanks so much!!
Polish grandfather and grandmother’s day
Found some Cloudy 2 art I did a million years ago! Octopudding and Tigershrimp!
foreverspinninglabyrinth asked: Hello, I really want to become a visual development artist for animated films and was wondering if you could give me any advice on whether the illustration or computer animation program at Ringling is more useful for reaching this goal. Thanks
I think the important question to ask is which is more important to you: drawing or working in film.
If you can only see yourself being happy drawing all day long, definitely major in illustration. Ringling’s illustration program is designed as an editorial illustration program, but you can supplement it with visual development study on your own time. It’ll really beef up your drawing and painting skills in a way that is much more difficult to do in the computer animation major.
If your big dream is to work in film and you can see yourself doing nothing else for a living, major in computer animation. Drawing is not nearly as much of a component for the major and you’ll have to put in a lot of time on your own if you want to be a visual development artist (which is an EXTREMELY competitive position at any studio anyway). You’ll also learn a really nice technical skill set that can be put to use in other areas of a studio if Vis-Dev doesn’t work out right away.
I think that neither major is a perfect fit for Vis-Dev—there are other schools out there that hit it on the head a lot better (Art Center, CGMA, not to mention studying art-of books). I chose Ringling initially because I thought I wanted to be a 3D animator, and stuck it out because I liked where I was & it would have ultimately been more expensive to switch majors or schools.
Hope this helps!